/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSG_MATRIX
#define OSG_MATRIX 1

#include <osg/Config>
#include <osg/Matrixd>
#include <osg/Matrixf>

namespace osg {

#ifdef OSG_USE_FLOAT_MATRIX
    typedef Matrixf Matrix;
    typedef RefMatrixf RefMatrix;
#else
    typedef Matrixd Matrix;
    typedef RefMatrixd RefMatrix;
#endif

} //namespace osg


#endif
